Siddiqui Rum


I worked with Siddiqui Rum to create a 3D model of their rum bottle, which was then rendered for use in their marketing materials.

The bottle was modeled in Blender, with final renders produced using the Cycles engine. Realistic materials and textures were created using Substance Designer and Blender’s material nodes. For the final images, I used GIMP and Lightroom for post-processing and color correction.


Year:
01/05/2017

Software Used:

  1. Design

    • Blender

    • Substance Designer

  2. Post Processing

    • Lightroom

    • GIMP