Sonitus USA
Sonitus USA hired me to create digital visualizations of their sound treatment options, specifically the Archwood and WaveX diffusers and absorbers, for their marketing materials.
I used Blender to model and render the panels, producing the final images with the Cycles rendering engine. Realistic surface textures were created using Substance Designer, Quixel Mixer, and Blender’s built-in material nodes. The final images were then refined using GIMP for any necessary tweaks.
Year:
04/01/2025 - Current
Software Used:
Design
Blender
Substance Designer
Quixel Mixer
Post Processing
GIMP