Sonitus USA


Sonitus USA hired me to create digital visualizations of their sound treatment options, specifically the Archwood and WaveX diffusers and absorbers, for their marketing materials.

I used Blender to model and render the panels, producing the final images with the Cycles rendering engine. Realistic surface textures were created using Substance Designer, Quixel Mixer, and Blender’s built-in material nodes. The final images were then refined using GIMP for any necessary tweaks.


Year:
04/01/2025 - Current

Software Used:

  1. Design

    • Blender

    • Substance Designer

    • Quixel Mixer

  2. Post Processing

    • GIMP